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N1CK0

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    64
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5 Some Rep :o

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About N1CK0

  • Birthday 06/02/2002

Profile Information

  • Gender
    Male
  • Interests
    Many things!
  • Country
  • Location
    Near Pordenone
  • Cohort
    October 2017
  • Primary
    Pokémon
  • Secondary
    Team Fortress

Division Information

  • Division
    DI-X
  • Team
    Team C

Gaming Profile

  • Steam
    http://steamcommunity.com/id/Nicko0206 N1CK0
  • Blizzard
    N1CK0#21795
  • LoL
    Nicko02
  • Twitch
    https://www.twitch.tv/absolutelynotn1ck0 AbsolutelyNotN1CK0
  1. Yeah. Metagame is the term to indicate "the highest level of strategies of a game" (quote from UrbanDictionary) and basically are all the winning strategies in a game. In this case a metagame is the a combination of rules (eg max only one pokemon can sleep) and a pool of pokemon, abilities and moves. For example OU indicates all the pokemon that are legal in that metagame (in this case their rank have to be OU or below in the Smogon tier list) and its special rules for the battles (eg the ability Moddy is banned).
  2. Your life is a book what is the title?

    "Maybe it is better for you to watch TV this evening"
  3. Daily motivational/interesting quotes

    More than yesterday, less than tomorrow.
  4. Double OU, I love the countless possibilites of this tier.
  5. 50 post???

    I feel like you: most of the initiates will spam to get 50 posts, but honestly it is a good deterrent IMHO for what I call "the burster": they at the beginning are super hype about the new thing and burst of excitement (ence the name), then at the first problem they run away or simple after a while they become inactive. I think that the usual spam used to reach the 50 post count is only made from people that want to become a member, and not from people that will drop after 2 days of lurking.
  6. I don't know to fell like an idiot or not. I usually switch in Dragonite after one of my pokemon (usually ninetales) is defeated. So, if I recall correctly, it shouldn't take damage. But anyway, that a reason to redo the team from scratch.
  7. The idea here is to have a central core (ninetales-A and toxa) and two sub cores (arcanine/magnezone and Krookodile/Dragonite) that are chosen at the start of the match (eg. the foe has 2 steel pokemon; I chose arcanine/magnezone. The foe has koko or nihilego; I choose the other core) but yeah I also think that doesn't work. I need 6 pokemon that can work alone and togheter with all the others member of the team, and I'm already planning another team to use instead of this. Anyway, the idea here is to set up aurora veil and then if toxa and ninetales can hit the foe well I attack, otherwise I switch with one pokemon of the sub core. But again, it doesn't work. Thanks for the help anyway! :thumbsup:
  8. FIrst time ever VGC team. It sucks pretty bad, but still can win some matches. Ninetales-Alola @ Light Clay Ability: Snow Warning Level: 50 EVs: 108 Def / 148 SpA / 252 Spe Timid Nature IVs: 0 Atk - Aurora Veil - Icy Wind - Freeze-Dry - Moonblast Toxapex @ Black Sludge Ability: Regenerator Level: 50 EVs: 4 HP / 252 Def / 252 SpD Bold Nature IVs: 0 Atk - Hail - Toxic - Scald - Recover So oki here's our core duo of the team. Ninetales can set hail, but since is fast most of the time that is underspeeded by... well anysetter underspeed it. That's why I put freeze-dry here: it can easily kill Pelipper and Politoed and can harm Gigalith, three common setters of VGC. Icy wind is used to control speed, moonblast as STAB move and aurora veil is used because it halves all damage, which is fantastic. Nature is chosen because honestly is useless to invest in a slow speed pokemon, since he will always be more fast than then. EVs to make him fast and with decent defenses. Light cray as item so aurora veil last longer. Toxapex I honestly think is pretty good: hail is used in case that there is a setter on turn one, so the next turn is possible to set aurora veil, scald as STAB, recover is used to stall and toxic to cripple other stallers or really bulky pokemons. EVs spread and nature chosen to make hit a real wall. Black sludge as item so a other pokemon can use leftovers. Arcanine @ Firium Z Ability: Intimidate EVs: 4 HP / 252 Atk / 252 Spe Adamant Nature - Flare Blitz - Wild Charge - Extreme Speed - Protect Magnezone @ Air Balloon Ability: Sturdy Level: 50 EVs: 252 HP / 252 SpA / 4 SpD Modest Nature IVs: 0 Atk - Thunderbolt - Flash Cannon - Hidden Power [Fire] - Protect So this and the next couple are chosen at the start of the battle. Arcanine and Krookodile are in fact really similar, carrying a Z-stone and using intimidate. Magnezone and dragonite were chosen as "companion" of this two, since they can cover Arcanine and Krookodile weaknesses. Now let's seee in detail the first couple: Arcanine is pretty simple as concept: it smash things. Flare blitz as STAB, inferno overdrive can be used to OHKO Celesteela without recoil, extreme speed is used to finish pokemon with 10% or less HP, protect to protect (duh). Wild Charge TBH is just a placeholder. Help me to find something better. Magnezone is also simple. A slow Pokemon, is used to hit things in case of a trick room, and can help the doggo with thunderbolt and falsh cannon, two powerful STAb moves, can hit things with HP fire (but maybe a different type is better since arcanine already hits hard with fire type moves, probabily will replace with HP grass) and protect is used so it can survive at least at one EQ after the ballon is popped. Air ballon to make its life a lot easier with EQ spammers, EVs spread and nature to make it bulky and a good hitter. Krookodile @ Groundium Z Ability: Intimidate EVs: 52 HP / 156 Atk / 44 Def / 4 SpD / 252 Spe Jolly Nature - Earthquake - Crunch - Taunt - Protect Dragonite @ Leftovers Ability: Multiscale EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature - Dragon Dance - Fly - Fire Punch - Extreme Speed Last duo. Krookodile hit hard with EQ and crunch, can use taunt to block setters and such (even I'm not sure to keep this move) and protect so he can protect (double duh). Intimidate so he can cripple physical sweepers (mostly it can null 1 beast boost in attack, which is always good). EVs and nature to make it fast and deadly with a decent bulky defenses. Groundium Z so he can hit really hard pokemon such as tapu koko or toxapex. Dragonite was chosen so Krookodile can spam EQ without problems, and it pretty works if you ask me. DD can make him very deadly (but I am not sure to keep this move, since after 10 test matches I used it once), fly hits fight pokemons which are a problem to Krookodile, fire punch for coverage, and extreme speed was chosen to finish pokemon mostly. Evs to make him a good hitter. Leftovers is just a placeholder, I think power herb is much better (so he can finish fly in one turn and save Krookodile from fight pokemons before they it him.) Any advices? Tell me without esitation!
  9. Gift PC for gamer gf

    Like everybody before, I suggest to do not cross the 80$ limit budget on the case. CPU and GPU are far more important. When I built my pc I put the parts in this "priority list": CPU-->MotherBoard-->GPU/RAM-->HDD/SSD-->optional part eg. disk reader-->case-->screen-->mouse-->keyboard I think this is a fine way to build one since a too weak CPU can "bottleneck" a GPU, the Mobo should be choose after choosing the CPU, the GPU and RAM as equally as important IMO (since her will use blender RAM will be pretty important), the HDD is just a joke since 1TB cost 40$ and the SSD could be not bought if the total cost is already too high, optionals part can be bought later for a chaper price (like to buy an external disk reader or SD reader instead of buying a fix one), case honestly is just a visual thing, you can spend from 40$ to 200$ here, the screen also is a visual thing TBH (rember the bigger the screen the powerful must be the GPU do run things smoothly) and with 100$ you can buy a good one, mouse>keyboard because a ergonomic mouse is ALWAYS good, a costy keyboard could be not suitable in all cases (is just a personal thing).
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