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1 Not Much Rep :(

About Abi

  • Birthday 10/18/1996

Profile Information

  • Gender
  • Interests
    Aspiring CG Artist, Traditional Artist, 3D Artist and some c# games design. I really wanted to make a career in motorsports but I didn't really have the financial backing or marketing for it.
  • Country
  • Cohort
    September 2017
  • Primary
    Rocket League
  • Secondary
    Rocket League
  • Others
    Ark Survival Evolved
    Elder Scrolls
    League of Legends
    Rocket League
    Saints Row
    Space Engineers
    The Sims

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    Not Set

Gaming Profile

  • Steam
  • Blizzard
  • Uplay
  • Origin
  • LoL
  • Twitch
  • YouTube
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128 profile views
  1. I think whilst it's advertised that the cars are equal, there is actually a very large difference in them, mainly down to the way the game calculates vectors from center of mass to point of contact with the ball. The flatter longer cars have a more powerful nose hit and better flicks where as the taller cars will pop the ball up more and are generally better for slower more controlled touches. I really like the Octane personally :)
  2. A lot of what I will cover very briefly is explained in a ton of detail at https://geekhack.org/index.php?topic=56240.0 and http://donewmouseaccel.blogspot.co.uk/2010/03/markc-windows-7-mouse-acceleration-fix.html this'll be a quick guide to removing mouse acceleration from your software, I have a bad headache at the moment and I don't really play FPS games much anymore so I encourage you guys to take this information and expand upon it, view the links above or point out any issues here in this thread. Okay so Mouse Acceleration why do we want to get rid of it? - simple answer, mouse acceleration is another function applied to your inputs that can make it harder to develop muscle memory as the actions your arm/hand are making are not directly proportional to the movements seen on screen or 1:1 movement. - Removing mouse acceleration in theory should make it easier to develop a more reliable muscle memory as your inputs will become much closer to 1:1. How do we get rid of it? - On Windows you need to navigate to your mouse options and set the speed to 6/11 as this most closely represents 0 acceleration and turn off "enhance pointer precision" here it is in Win10 http://i.imgur.com/rnuglEV.png That's not all though unfortunately. You'll have very little acceleration at this point but Windows is a pain in the butt so if you want as close to 1:1 as possible you'll need to edit the registry... Thankfully there are tools that'll do it for you, there are 3 well known ones but the best apparently is MarkC's Mouse Fix found here: http://donewmouseaccel.blogspot.co.uk/2010/03/markc-windows-7-mouse-acceleration-fix.html it says windows 7 in the link but it works for win7, 8 and 10. I don't know about XP and Vista grandma CS:GO players I'm sorry. this is all a little pointless if you have a terrible mouse though soooo check this link https://geekhack.org/index.php?topic=56240.0 it has a list of mice that have had their sensors tested for multiple criteria. Let me know if this is interesting/helpful TBH I expected it to be here already somewhere but I didn't look too hard. OH and LoL/Dota players this might help you too, I original discovered this while trying to work out why I was misclicking so much and basically I used to have a terrible mouse and a lot of acceleration! Lastly... you can do a before and after test by going to http://www.aimbooster.com/
  3. ** A to Z - Eat or Drink

    Nesquick milkshake
  4. What does your Ctrl+V contain?

  5. For Initiates who need 200 posts

    Don't mind me... err just dropping by to err... leave this here.
  6. Yo, Enigma has this stickied/pinned at the top of the club discussion but I wanted to post it again :) lets try and do well? https://forum.dmg-inc.com/topic/42064-~-operation-firework-~/
  7. Operation Firework

    Ah I just found this myself, browsing through the forums and came to post about it... BUMP, lets try and not be last at least guys :)